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Release v0.1.1
[ enzed_studio // release_notes ]
Repair & teach

Changelog

v0.1.1

Repair tool, a massive tutorial overhaul with animated demos, UI scaling, turret ammo caps, and a mountain of bug fixes.

[ release.notes ]

Repair tool, massive tutorial overhaul, and a mountain of bug fixes

Greetings Operators,

Lots of feedback from playtesters (thank you!) that makes the whole game feel noticeably better to play.

Repair tool. Press H (like Heal) to enter repair mode. Click a damaged structure to fix it, or drag a box to repair everything inside. It costs resources (a fraction of the build cost).

Tutorial got a serious upgrade. Almost every guided step now has an animated demo screen in the sidebar showing you exactly what to do. Yellow arrows point at ore patches and hotbar buttons when CLAIRE needs your attention, and they disappear the moment you complete the action. Inserter rotation hints now pop up in the world when your inserter is aimed wrong.

New actions toolbar Moved out copy/paste/demolish/repair to a dedicated panel near the minimap!

UI scaling. The options menu now lets you scale the full interface from 50% to 150%. If you're on a high-DPI display or just prefer bigger buttons, this one's for you:)

Turret ammo caps. Inspect a turret and you can now set a max ammo stock per turret, or apply the cap across your entire defense line -> No more dumping your entire ammo stockpile into one turret while the rest starve.

Other stuff:

Bug fixes:

Full patch notes are on zombiesperminute.com.

We will discover what happens to humans on Earth, CLAIRE (on behalf of me, Enzed ;))

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