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Release v0.1.0
[ enzed_studio // release_notes ]
Polish & resolution

Changelog

v0.1.0

Polish-heavy release: 3D resolution scaling, a week of perf improvements (+50% in late game), and the Steam page goes live.

[ release.notes ]

Polish, resolution options, and a week of performance improvements

Greetings Operators,

This is a polish-heavy release that touches a bunch of things at once, mostly on performance and quality of life!

Tutorial, Endless and teasing of upcoming Campaign. When clicking play you can now decide what you want to do. A complete overhaul of the tutorial is planned for this weekend, as well as the first 6 missions of the campaign.

You can now lower the 3D resolution. The options menu offers 1080p, 720p, and 480p render scales alongside the default Native. If you've been struggling with frame rates on older hardware, dropping the resolution is the quickest win you can get.

Performance. In late game scenario, performance has been improved by 50%. On my Macbook M1, with 30000 zombies per minute, I have a steady 80 fps (up from 40).

We have a Steam page! Please consider wishlishting the game. The website will be used to host a playable demo, but a lot of content, such as different playable character (with specific bonuses), 50 unlockable upgrades, 10+ Maps, 5 different zombies, a campaign and 30 more buildings are planned for the release!

Other stuff:

Full patch notes are on zombiesperminute.com.

We don't know what happened to Earth, but we will find out! CLAIRE (Enzed;)

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