Wave 30 Final Stand, Copy/Paste factory blueprints, and a big late-game performance pass
Greetings Operators,
Two days of updates, and a lot of zombie pressure;) Here's what I added to the game!
Wave 30 is now the final stand. When you hit wave 30, zombies start attacking from all 4 directions simultaneously and never stop coming. Every 10 seconds, their movement speed increases by 1%, so even if you hold the line, they get faster and faster until your base falls. There's no surviving wave 30; it's the moment you find out how well you built.
Copy/Paste is in. Press C, drag a box over any part of your factory, then press V to paste it elsewhere with a full ghost preview showing the real building shapes. Blocked tiles are skipped and placed pieces land in one click. Press V again later to repaste the same blueprint without reselecting. It's should really improve the game!
Late-game performance. Several sources of frame hitches have been fixed. These should all be noticeably smoother now.
Other stuff:
- Miners now have a visible exit hole on their output face, and the placement preview and hotbar icon match the real shape
- CLAIRE delivers a final-stand callout when wave 30 hits
- Build placement shows a range ring + "Out of range" label so you always know why a placement is blocked
- I fixed the bug on the underground belts where one lane was jammed
Full patch notes in the Patch Notes button in-game at zombiesperminute.com.
Whatever happend to humans on Earth, we will discover it. CLAIRE (on behalf of me, Enzed!)